BRIXX

Platform in closed development

Play, create, and test worlds together.

An early network prototype for Windows and Android is online. This website is the functional foundation; its design can change without affecting the services.

Catalog

Available worlds

Test data

Test grounds

Local network

0 / 16

New world

Draft

Soon

Version 0.26.0

Test clients

Release files are verified and distributed through the secure update server.

Android APK — update serverWindows — local build

Architecture

Service responsibilities

local development
UDP 28020

Game server

Authoritative physics, players, and network snapshots

next stage

Platform API

Accounts, worlds, access rights, and saves

S3 / MinIO

Storage

APK files, models, textures, and other large assets

Next.js

Website

Catalog, downloads, service status, and profiles

PostgreSQL stores valuable state reliably. Redis accelerates sessions, caching, and queues. Player movement is handled by the game server and is not written to the database every frame.