Test grounds
Local network
0 / 16Platform in closed development
An early network prototype for Windows and Android is online. This website is the functional foundation; its design can change without affecting the services.
Catalog
Local network
0 / 16Draft
SoonVersion 0.26.0
Release files are verified and distributed through the secure update server.
Architecture
Authoritative physics, players, and network snapshots
Accounts, worlds, access rights, and saves
APK files, models, textures, and other large assets
Catalog, downloads, service status, and profiles
PostgreSQL stores valuable state reliably. Redis accelerates sessions, caching, and queues. Player movement is handled by the game server and is not written to the database every frame.